PlayStation boss says AI will "revolutionise" gaming, but must be balanced with "human touch"
PlayStation co-CEO Hermen Hulst has weighed in on on the role of artificial intelligence in game development, saying that while the technology has the capacity to “revolutionise” the games industry, it won’t replace the “human touch”.
Speaking with the BBC to mark PlayStation’s 30th anniversary, Hulst acknowledged that while AI technology is changing game development, human developers will always have a role to play. “I suspect there will be a dual demand in gaming,” he suggested. “One for AI-driven innovative experiences and another for handcrafted, thoughtful content… Striking the right balance between leveraging AI and preserving the human touch will be crucial.”
This isn’t the first time PlayStation execs have addressed the issue of AI. PlayStation Studios’ head of product Asad Qizilbash previously insisted the technology “will create more personalised experiences and meaningful stories for consumers”, adding, “This is important for the younger Gen Z and Gen Alpha audiences, who are the first generations that grew up digitally and are looking for personalisation across everything, as well as looking for experiences to have more meaning.”
AI chatter has, of course, become increasingly pronounced in recent years as advancements make headlines and executives – from Microsoft to Embracer Group – talk up the technology to excite investors. Earlier this year, for instance, EA CEO Andrew Wilson told investors AI was at “the very core of our business”, adding the company had over a hundred “active novel AI projects” to assist with game development.