Ghost of Yōtei is waiting to hear from you before deciding what, if any, DLC is needed
Sucker Punch is waiting to ascertain what parts of Ghost of Yōtei you want to know more about before deciding on the direction of future DLC.
In an interview with Game Informer, co-director Jason Connell and lead writer Ian Ryan talked about how game developers get the “rare opportunity” to “ctually listen to millions of people about what resonated within a story versus maybe what didn’t or what are the holes”, and use that feedback to shape further story DLC and content… if any further story is needed, that is.
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“I think for us, we are at the spot in the project where we just get to put it out there and see what’s resonating with people and what people love and what people feel like they wish they maybe knew more about Atsu,” Connell said when asked about possible DLC.